Short for chat robot, a computer program that simulates human conversation, or chat, through artificial intelligence. Typically, a chat bot will communicate with a real person, but applications are being developed in which two chat bots can communicate with each other. Chat bots are used in applications such as ecommerce customer service, call centers and Internet gaming. Chat bots used for these purposes are typically limited to conversations regarding a specialized purpose and not for the entire range of human communication.
While AppleTV’s commerce capabilities are currently limited to purchasing media from iTunes, it seems likely that Siri’s capabilities would be extended to tvOS apps so app developers will be able to support voice commands from AppleTV directly within their apps. Imagine using voice commands to navigate through Netflix, browse the your Fancy shopping feed, or plan a trip using Tripadvisor on AppleTV — the potential for app developers will be significant if Apple extends its developer platform further into the home through AppleTV and Siri.

At a high level, a conversational bot can be divided into the bot functionality (the "brain") and a set of surrounding requirements (the "body"). The brain includes the domain-aware components, including the bot logic and ML capabilities. Other components are domain agnostic and address non-functional requirements such as CI/CD, quality assurance, and security.

Just last month, Google launched its latest Google Assistant. To help readers get a better glimpse of the redesign, Google’s Scott Huffman explained: “Since the Assistant can do so many things, we’re introducing a new way to talk about them. We’re them Actions. Actions include features built by Google—like directions on Google Maps—and those that come from developers, publishers, and other third parties, like working out with Fitbit Coach.”

Die Herausforderung bei der Programmierung eines Chatbots liegt in der sinnvollen Zusammenstellung der Erkennungen. Präzise Erkennungen für spezielle Fragen werden dabei ergänzt durch globale Erkennungen, die sich nur auf ein Wort beziehen und als Fallback dienen können (der Bot erkennt grob das Thema, aber nicht die genaue Frage). Manche Chatbot-Programme unterstützen die Entwicklung dabei über Priorisierungsränge, die einzelnen Antworten zuzuordnen sind. Zur Programmierung eines Chatbots werden meist Entwicklungsumgebungen verwendet, die es erlauben, Fragen zu kategorisieren, Antworten zu priorisieren und Erkennungen zu verwalten[5][6]. Dabei lassen manche auch die Gestaltung eines Gesprächskontexts zu, der auf Erkennungen und möglichen Folgeerkennungen basiert („Möchten Sie mehr darüber erfahren?“). Ist die Wissensbasis aufgebaut, wird der Bot in möglichst vielen Trainingsgesprächen mit Nutzern der Zielgruppe optimiert[7]. Fehlerhafte Erkennungen, Erkennungslücken und fehlende Antworten lassen sich so erkennen[8]. Meist bietet die Entwicklungsumgebung Analysewerkzeuge, um die Gesprächsprotokolle effizient auswerten zu können[9]. Ein guter Chatbot erreicht auf diese Weise eine mittlere Erkennungsrate von mehr als 70 % der Fragen. Er wird damit von den meisten Nutzern als unterhaltsamer Gegenpart akzeptiert.
We then ran a second test with a very specific topic aimed at answering very specific questions that a small segment of their audience was interested in. There, the engagement was much higher (97% open rate, 52% click-through rate on average over the duration of the test). Interestingly, drop-off went wayyy down there. At the end of this test, only 0.29% of the users had unsubscribed.

If it happens to be an API call / data retrieval, then the control flow handle will remain within the ‘dialogue management’ component that will further use/persist this information to predict the next_action, once again. The dialogue manager will update its current state based on this action and the retrieved results to make the next prediction. Once the next_action corresponds to responding to the user, then the ‘message generator’ component takes over.

With the help of equation, word matches are found for given some sample sentences for each class. Classification score identifies the class with the highest term matches but it also has some limitations. The score signifies which intent is most likely to the sentence but does not guarantee it is the perfect match. Highest score only provides the relativity base.
In the early 90’s, the Turing test, which allows determining the possibility of thinking by computers, was developed. It consists in the following. A person talks to both the person and the computer. The goal is to find out who his interlocutor is — a person or a machine. This test is carried out in our days and many conversational programs have coped with it successfully.
Multinational Naive Bayes is the classic algorithm for text classification and NLP. For an instance, let’s assume a set of sentences are given which are belonging to a particular class. With new input sentence, each word is counted for its occurrence and is accounted for its commonality and each class is assigned a score. The highest scored class is the most likely to be associated with the input sentence.
Interface designers have come to appreciate that humans' readiness to interpret computer output as genuinely conversational—even when it is actually based on rather simple pattern-matching—can be exploited for useful purposes. Most people prefer to engage with programs that are human-like, and this gives chatbot-style techniques a potentially useful role in interactive systems that need to elicit information from users, as long as that information is relatively straightforward and falls into predictable categories. Thus, for example, online help systems can usefully employ chatbot techniques to identify the area of help that users require, potentially providing a "friendlier" interface than a more formal search or menu system. This sort of usage holds the prospect of moving chatbot technology from Weizenbaum's "shelf ... reserved for curios" to that marked "genuinely useful computational methods".